Mentioned in document Client Programming Guide's section Graphical User Interface (GUI) → Fonts.
Named
<font_name>
_<font_size>
.font
and located in the folder specified by section
<system>
/<fontRoot>
in file
<res>
/resources.xml, a
font file has the grammar described below:
<file_name> +<creation> <sourceFont>string
</sourceFont> <sourceFontSize>integer
</sourceFontSize> <startChar> [U+hex
|integer
] </startChar> <endChar> [U+hex
|integer
] </endChar> <widestChar> [U+hex
|integer
] </widestChar> <fixedWidth>integer
</fixedWidth> <effectsMargin>integer
</effectsMargin> <textureMargin>integer
</textureMargin> <spaceProxyChar>integer
</spaceProxyChar> <maxTextureWidth>integer
</maxTextureWidth> <dropShadow> [true|false] </dropShadow> <shadowAlpha>integer
</shadowAlpha> <antialias> [true|false] </antialias> <bold> [true|false] </bold> *<secondary> <sourceFont>string
</sourceFont> <unicodeRange> U+hex
-U+hex
</unicodeRange> <bold> [true|false] </bold> <antialias> [true|false] </antialias> <dropShadow> [true|false] </dropShadow> </secondary> </creation> *<generated> <map>file
</map> <mapDimensions>float
float
</mapDimensions> <maxWidth>integer
</maxWidth> <height>integer
</height> <uvs>string
</uvs> <widths>string
</widths> </generated> </file_name>
Grammar of font file
The list below describes the tags in the font file:
-
creation
Tag for section with font description.
-
antialias
If set to true, then characters will be anti-aliased.
Defaults to
true
. -
bold
If set to true, then the lfWeight member of the LOGFONT structure will be set to FW_BOLD, otherwise it will be set to FW_NORMAL.
Defaults to false.
-
dropShadow
If set to true, then BigWorld will automatically create a drop shadow in the font. This will help displaying text against any coloured background, as long as the text is drawn blended.
Defaults to false.
-
effectsMargin
Number of pixels used by BigWorld font effects. For example, if you use dropShadow, then you should include 1 pixel for it.
Defaults to 0.
-
fixedWidth
Width of all character in the font map.
Set this value to 0 if font has variable width (proportional spacing).
-
maxTextureWidth
Maximum allowed width for the generated texture map.
-
maxWidth
Maximum width assumed by any of the font characters.
-
shadowAlpha
Alpha value to use when creating the shadow.
A value of 255 generates a fully opaque shadow. Lower values will create softer, and usually better looking, shadows.
Defaults to 255.
-
sourceFont
This is set into the lfFaceName member of the Windows API LOGFONT structure.
-
sourceFontSize
This is set into the lfHeight member of the Windows API LOGFONT structure.
-
spaceProxyChar
ASCII code of the character to be used for calculating the width of a space character.
Defaults to 105 (character i).
-
startChar
Unicode value of the first character to preload into the glyph cache.
Defaults to 0.
-
endChar
Unicode value of the last character to preload into the glyph cache.
Defaults to 0.
-
textureMargin
How many extra texels will be added in-between each glyph.
If a font is to be used with bilinear filtering turned on, it is best to include at least 1 texel worth of textureMargin, so the filtering will not sample from neighbouring glyphs.
Defaults to 0.
-
secondary
Tag for section to define a secondary font to use when rendering a characters from a particular Unicode range. Multiple secondary fonts can be specified for different ranges.
-
sourceFont
The face name of the font to use.
-
unicodeRange
The range, in Unicode of characters, that this secondary font will apply.
-
bold
If set to true, the font characters will be bold.
Defaults to the value of
bold
in the parentcreation
section. -
antialias
If set to true, the font characters will be antialiased.
Defaults to the value of
antialias
in the parentcreation
section. -
dropShadow
If set to true, then BigWorld will automatically create a drop shadow in the font. This will help displaying text against any coloured background, as long as the text is drawn blended. The value of
shadowAlpha
in the parent creation section will be used.Defaults to the value of
dropShadow
in the parentcreation
section.
-
-
-
generated
Tag for section with generated font metrics.
-
height
Upon font generation, this tag will store the global font height.
-
map
This tag will store the name of the texture containing the font map.
-
mapDimensions
Upon font generation, this tag will store font map dimensions.
-
uvs
List of UV coordinates for each of the characters in the font map.
-
widths
List of widths for each of the characters in the font map.
-
maxWidth
Maximum width assumed by any of the font characters.
-