bw logo

Chapter 1. Introduction

Vehicles are entities designed to be piloted and/or ridden by avatars. This document will guide you through the steps necessary to implement vehicles using BigWorld Technology.

Note

Examples of vehicles would be:

  • A car or a horse that can be controlled by the player.

  • A large boat that many avatars can board.

  • A moving platform (often useful in puzzle games) that can move vertically (a lift), horizontally, or in any other direction.

This document makes frequent references to an example vehicle included in FantasyDemo, called Ripper. It is a pilotable hover bike vehicle that can carry only the pilot.

FantasyDemo's Ripper vehicle with Ranger on board