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Chapter 1. Introduction

BigWorld Technology is designed to be as complete as possible, and as part of our efforts we have worked with various other technology providers to integrate their products. For some of these products there is a demo available in the evaluation version of Fantasy Demo but, depending on licensing, it may not be available in the shipped version of BigWorld Technology. For some of these products you will need to contact the provider to and download patch files in order to achieve a working integration. For all of these products you will need to contact the provider to get more information on licensing. If there is a middleware product you feel we should be supporting please feel free to contact us.

Currently supported integrations:

SpeedTree

Provided by

IDV (www.speedtree.com)

Contact

Kevin Meredith

Supported Version

SpeedTree 4.2 integrated against BigWorld Technology 1.8 and later. Supported by BigWorld's Client and World Editor.

Description

SpeedTree is a powerful toolkit for creating vegetation in games.

Integration Details

SpeedTree is used in Fantasy and Urban Demo, for demonstration purposes. BigWorld maintains the integration. See also SpeedTree.

FMOD Ex

Provided by

Firelight Technologies Pty Ltd (www.fmod.org)

Contact

Supported Version

FMOD Ex 4.24

Description

FMOD is a programming library and toolkit for the creation and playback of interactive audio.

Integration Details

FMOD is integrated in all versions of BigWorld Technology. It is turned on by default in the evaluation but off in the shipped versions. BigWorld maintains the integration in partnership with Firelight Technologies. See also FMOD.

Scaleform GFx

Provided by

Scaleform Corporation (www.scaleform.com)

Contact

Supported Version

Scaleform GFx 3.0

Description

Scaleform GFx accelerates Flash content. It allows development teams to quickly and easily implement 3D hardware accelerated game content and interfaces, including menu UIs, HUDs, animated textures, mini games, and even full casual games.

Integration Details

BigWorld maintains the integration in partnership with Scaleform. See detailed notes below. This integration is turned off by default in the shipped versions as customers need to buy a Scaleform license. See also Scaleform

Vivox Precision Studio SDK

Provided by

Vivox (www.vivox.com)

Contact

info@vivox.com

Supported Version

N/A

Description

Vivox Precision Studio SDK is a high quality voice chat solution. From basic voice chat, IM, and presence indicators to our more advanced features, such as 3D positional audio, out-of-game connections and voice fonts, Precision Studio enables online game developers to easily bring customised voice communications to their players. Vivox chat users connect to the Vivox servers directly, freeing you from management and scaling issues.

Integration Details

Vivox maintains the integration. Contact them directly for the latest patches.

Dolby Axon

Provided by

Dolby (www.dolby.com)

Contact

Dolby Contact Page

Supported Version

N/A

Description

Dolby Axon is a realistic 3D voice experience that matches the game environment. It delivers a clear signal, free of unwanted noise, echo, and clipping. It expands creative game-play options for developers, and scales seamlessly across servers to support large virtual worlds. Servers are managed by the developer, allowing flexibility. More details atwww.dolby.com

Integration Details

Dolby maintains the integration. Contact them directly for the latest patches.

ForkParticle

Provided by

Fork Particle Inc (www.forkparticle.com)

Contact

Shams Dar

Supported Version

Fork Particle 4.0 integrated against BigWorld Technology 1.9.3.

Description

Fork Particle provides state of the art real time particle effects simulation and an authoring solution for video game and visual simulation developers.

Integration Details

ForkParticle maintains the integration. Contact them directly for the latest patches.

Umbra

Provided by

Umbra (www.umbrasoftware.com)

Contact

Supported Version

Umbra 1.5.4 integrated against BigWorld Technology 1.9.0. Supported by BigWorld's Client and World Editor.

Description

Umbra is rendering optimisation middleware. It determines automatically which triangles are unseen and culls them for better frame rates. Umbra Software's middleware technology is the secret behind some of today's best games such as Guild Wars 2 and Age of Conan: Hyborian Adventures. It requires no configuration or developer effort, working transparently in the background.

Integration Details

BigWorld maintains the integration in partnership with Umbra. See detailed notes below. This integration is turned off by default in the shipped versions as customers need to buy an Umbra license. See also Umbra.

OpenAutomate

Provided by

nVidia (www.nvidia.com)

Contact

N/A

Supported Version

N/A

Description

OpenAutomate is a new standard for application automation. Most applications these days (games included) have their own, unique ways of storing internal parameters and of running benchmarks. OpenAutomate-enabled applications, on the other hand, are automated externally via a common, standardised C-based plug-in. With virtually zero overhead and no complex files to parse or write, the OpenAutomate plug-in can query/set application parameters, run internal benchmarks and measure the resulting performance.

Integration Details

BigWorld maintains the integration. This integration is turned on by default in the shipped version. See also OpenAutomate.