For details on NavGen, see the document Content Tools Reference Guide, section NavGen → Changing settings.
Located under bigworld/tools/misc, the grammar of navgen_settings.xml is listed below:
<navgen_settings.xml> <space>folder/file
<space> <bwlockd>server:port
</bwlockd> <standalone> [true|false] </standalone> ?<floodResultPath>folder
</floodResultPath> </navgen_settings.xml>
Grammar of bigworld/tools/misc/navgen_settings.xml
The list below describes the tags in bigworld/tools/misc/navgen_settings.xml:
-
bwlockdA
World Editor lock server (bwlockd) server and port. Since NavGen also modifies terrain data, bwlockd server is used to avoid more than one world builder working on the same piece of data.
-
floodResultPath
Path where the pre-filter and post-filter TGA files are generated. For details, see the document Content Tools Reference Guide's section NavGen → Generating the navmesh → Processing time → Adjacency map filtering (blue).
-
space
Folder containing the space to load. The path is relative to the game's resources folder (
<res>
). -
standaloneA
Determines if NavGen should connect to a bwlockd server.
A — For details on bwlockd, see the document Content Tools Reference Guide's section Lock Server (BWLockD).